Monterey Day 3 - Technology Pedagogies

Technology Pedagogies (CCSS, Flipped/Blended/Online Learning)

Theme - Technology in the classroom.

FacultySession TitleSession Description
 Jason Borgen Flipped, Personalized Learning  to promote PBL in an Open Educational World FREE and OPEN is what education should be. It really is! Learn about several tools that are available to create, access, and share engaging content for students that can be accessed anytime, anyplace, at any pace which will give you more time to allow for student creativity and innovation. Several resources can be aligned to CCSS and customized with assessments and pedagogical tools that match your style.
 Kevin Brookhouser Don't just Flip, Triple Lindy your Classroom. Flipping the classroom with videos? Good. Flipping the classroom with videos that ask students to respond to the material and then track that data to help teachers differentiate learning? That's a Triple Lindy! This session will show participants how to create instructional videos using the free Chrome app, Snagit. Then with the app EdPuzzle, we will add engaging interactive elements such as multiple choice questions and free response questions. Teachers will learn to analyze the view analytics and response data to help meet student learning needs. 
 Stacey CoolThe Keys to Unlocking Complex Texts: Using Digital Annotations and Google Research Tools to Take Students Into-, Through and BeyondThis session introduces a way for students to approach to accessing complex texts. It provides students with a system for identifying central ideas and challenging vocabulary as well as claims and textual evidence. In addition, it provides support for creating a conversation with text - thereby, engaging students at a higher level. All of this is achieved through an easy digital annotation process and the use of Google research tools. The big take-away is an accessible process for introducing digital annotations to students as well as Google tools and handy chrome extensions.  A laptop with Chrome installed or a Chromebook are required for this session.

 Nick Cusumano Some Kind of Wonderful- Cloud Creativity The amount of cloud based apps that allow students to produce, publish, and update individual or shared products continues to grow. Come and explore ways to turn your student portfolios into content rich, interactive, engaging displays of their work using websites such as,, thinglink and more. We will delve into many different ways to help your students be creative in their in the ways they express what they have learned. Laptop or Chromebook recommend.

 Rachel Diephouse Cultivating a Culture of Innovative Creators: iBooks & the CCSSCultivate a culture of innovative creators by working with your students to create an annotated iBook. Using Google Docs and a teacher computer with iBooks Author, help students think critically about a text. Mentor them as they curate and create resources for future readers. Come to this session to see an example student-teacher collaborative iBook and to receive practical resources to help you begin creating a product with your students. Combine fiction and non-fiction resources that meet the CCSS, and empower students to synthesize and create for an authentic audience.
 Megan Ellis Using High-Tech Tools to Create a Culture of Literary Nerds In a world of video games, YouTube, Instagram, and Facebook, how do we get kids excited about reading? By using those tools to engage them in the reading process, of course! This presentation will address projects and activities that encourage students to determine theme, analyze literature and write arguments to support claims with clear reasons and relevant evidence, as well as use technology to create and publish student work. Learn how to cultivate students’ love of reading using a variety of activities and free Web 2.0 tools.

 Erica GoldsworthyFlipping for Middle School Science!Wouldn’t you love to have 1-1 time with students in the classroom? Using a flipped/blended classroom model you can achieve that! Common Core has students writing more in the classroom, which can be a change for science teachers. We also have the challenge of new inquiry based science standards on the horizon. Learn how you can change your class to have more time for students to design experiments and practice their writing while providing more support for struggling students.

 Melissa Hero What to Do Once You Flip When you flip your lessons, class time opens up for students to dive deeper into the curriculum and practice the four C’s. (Creativity, Critical Thinking, Communication, and Collaboration) In this workshop, we won’t focus on the teacher created videos used in the flipped classroom. Instead, we’ll focus on activities that students can do in class, after watching the flipped videos, that encourage the four C’s. We’ll look at how to provide students deeper learning opportunities and how to assess what they learned using forms, discussions, blogs, and student created screencasts and videos.

 Bob Kelly Blended Learning Made Easy Blended Learning Made Easy will allow you to help your students reach and succeed beyond the Common Core standards. Using Google Apps for Education, you and your students will be able to combine the strengths of face to face collaboration and the individualized pace of a blended classroom. We will also see how to game a classroom once it has been blended!

 Diane Main Gaming in the Classroom with MinecraftEDU(Participants need LAPTOPS, not iPads or other tablets.)
In this workshop, we will:
* Get inside the game and learn to move around and manipulate the digital world together
* Explore the special options and menus given to teachers in MinecraftEDU
* Look at ways other teachers and students have been using the game across all areas of curriculum and with diverse grade/age levels.
* Visit and join an online community where educators discuss the game's role in their classes and share the materials and resources they have created.
* Through the creation of Minecraft environments, your students will build the 21st Century skills of communication, collaboration, creativity, and critical thinking that underline the Common Core Standards.